![]() ![]() Key 1 is responsible for special functions used in this moment effect, and when you press 9, the girl pinches herself on the cheek and wakes up.īeing in real world, the girl is unable to go anywhere but the balcony, and the only interactive objects are a diary, a TV, and a console reminiscent of the NES Famicom. ![]() The save function is also available, using a diary on the table in the heroine's apartment. With the Z key Madotsuki interacts with characters and objects, the X key opens a menu of effects and statistics, arrows and Enter are responsible for movement and confirmation of actions. A gameĬontrol is carried out from the keyboard. Falling asleep, Madotsuki is transported to the balcony in his dream and, leaving through the door, enters the Nexus - the starting point of the dream world, containing 12 doors. It is impossible to leave the apartment anywhere except the balcony, and the only way to start the game is to go to bed and fall asleep, falling into the world of dreams. The player controls Madotsuki, a girl living alone, locked up in her apartment. Is a quest game created with RPG Maker by a person (or group of people) known as Kikiyama. Yume Nikki (Japanese 夢 日記 、 ゆ め に っ き letters.
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